

- #HOW TO PLAY BRAVE NEW WORLD CIV 5 UPGRADE#
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Those upgrades stacking up make any melee the Zulu produce particularly powerful and mobile. It adds to the base, but this is quite enough to make them powerful. Note that you won't be getting +75% combat strength from flanking, but ultimately ~18% at max. By this time, they'll essentially have a cover I promotion giving 30% defense against ranged attacks.
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with the free +15xp and resulting promotion, you can pick the next:
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The big thing to emphasize here is that to take full advantage of Shaka and the Zulu's unique bonuses is to get a large army out early and acquire all those upgrades through combat with barbarians (for City-State quests and protecting your lands) and early-game conquest of other Civilizations.

So, yes, you can have Riflemen running about with all those great upgrades as you enter the Industrial Era.
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The point is to get a large army early and take advantage of this promotion line, for your melee will upgrade and get to keep all these bonuses. The Ikanda Barracks replacement is one great building, though its effects wear off once you are producing units later in the game, as the promotion line will no longer be available. Hell, even bombers will get XP faster with Shaka - that is if your opponents ever make it that far up the tech tree. Though the maintenance reduction is only for melee, you'll require ranged for city conquest as well as defense, so do take advantage of this for all your units. This affects not only your melee, but also ranged units as they will be able to get past Shock/Drill III to get Logistics for Range +1, March, and two attacks. Shaka's army is also easy to upgrade, given the reduction in XP requirements for promotions. Even late in the game, you'll benefit from lower unit maintenance costs as units like tanks are considered melee attackers.

The Iklwa Bonus for Shaka is arguably the best of all the Warmonger bonuses in Civ 5 Brave New World. Winning a city or two through peace treaties can stop them in their tracks without giving you a Warmonger penalty of your own.Īn Impi uses the Spear Throw before engaging in Melee Combat Other Civs are likely to hate the Zulu, so try to team up and stop them from running out of control.

Shaka is a very scary opponent, particularly when he techs up to Medieval era and starts putting Impi on the battlefield. Playing Against The AI - Their Tendencies (XML Info and Flavors) Warmonger Getting an Impi the last promotion will earn you a Steam achievement. Pre-Renaissance Melee units start with a unique promotion line (always getting the first), giving them +1 movement, stacking Flank Attack bonuses and +10% ranged attack defense. Requires Bronze Working, Replaces Barracks You can expect them to do more damage than the estimate by the combat predictor, because the spear attack is not included in this calculation. They get a spear throw attack before engaging in a melee attack (doesn't seem to work when defending). Melee units cost 50% less maintenance and all units require 25% less experience to earn promotions. Civ 5 Zulu Civilization Civ Bonuses, AI Info, Strategies, Unique Units and Buildings Updated for Gods and Kings and Brave New World DLCs
